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Fire TV is good for streaming a multitude of movies and TV shows through an abundance of apps. The bad thing is most of the shows and movies you have to pay an extra fee, monthly or each show. I can do the same thing on my computer. You can also identify Fire TV devices by combining the android.os.Build.MODEL with the Build.MANUFACTURER (which returns Amazon). However, as more Amazon-powered devices come to market with non-Amazon manufacturers, combining the android.os.Build.MODEL with the Build.MANUFACTURER may not always work. Amazon Fire TV Stick is a nifty one-stop solution to access most streaming services via a single interface. All devices including streaming sticks (old or new) are prone to various issues.

The settings in your Android Manifest file determine where your app is installed on Fire devices. Two storage locations are possible:

  • External storage (such as an SD card)
  • Internal storage (using the device's memory)

Fire TV Stick doesn't have external storage, but Fire TV (Gen 1 and Gen 2, but not Gen 3) does provide external storage options through a memory card slot.

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Generally, your app should specify external storage as the default install location.

Best Practices

As a best practice, most apps should specify preferExternal for the installLocation in the Android Manifest file. If left unspecified, your app will be installed on internal storage.

Filling up internal storage can lead to:

  • Fewer app installs
  • Poor app ratings
  • Negative customer experiences

Some users may have abundant space available in external storage, but if an app's Manifest does not specify preferExternal, the app will be installed internally. As a result, users get prompted with low storage warnings or cannot install the app at all, which leads to user frustration.

Selecting preferExternal helps ensure the greatest user base for your app and a better user experience on Fire devices.

How to Specify External Storage

In the AndroidManifest.xml of your app, inside the <manifest> tag, add the installLocation attribute and set its value to preferExternal. Here's an example:

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The installLocation parameter has several values available:

installLocation value Description
preferExternalRecommended for most apps. Install your app on external storage when available. If external storage is full, install the app to internal storage (if available). The user can manually move the app later by selecting it from Settings > Apps & Games > Manage All Applications.
internalOnly Install the app only to internal storage. If there is not enough room in internal storage, the install will fail. The app cannot be manually moved later by the user. Not recommended for most apps. Choose this option only for the types of apps described in the next section.
auto Install to internal storage by default. However, if internal storage is full, install the app to external storage (assuming external storage is available). The user can manually move the app later by selecting it from Settings > Apps & Games > Manage All Applications.

Note that even though the APK file is installed on external storage, all databases, private user data, optimized .dex files, and extracted native code are stored on internal storage.

See App Install Location in the Android documentation for more information.

When to Select Internal Storage

Most apps should select preferExternal for the installLocation. However, DRM-protected media apps are an exception:

  • If your app plays DRM-protected media, DRM resources may become unstable if USB storage becomes unavailable.
  • If your app plays DRM-protected media, either do not include installLocation at all, or set its value to internalOnly.

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In addition to DRM-protected media apps, the following types of applications should never be installed on external storage:

  • Services
  • Alarm Services
  • Input Method Engines
  • Account Managers
  • Sync Adapters
  • Device Administrators
  • Broadcast Receivers listening for 'boot completed' message
  • Live Wallpapers (not supported on Fire OS)
  • App Widgets (not supported on Fire OS)

See the App Install Location documentation in Android for more details.

Fire TV External Storage Settings

Fire TV (Generation 1) supports USB external storage and Fire TV (Generation 2) includes a microSD slot for external storage. On these devices, settings are provided for users to manage connected external storage.

Users can also move internally stored apps to the SD card:

Handling secondary downloads in your app

For apps that perform their own secondary downloads as part of first run or at any other time, these downloaded files are usually stored where the APK file was installed on the device. If the app was installed on external storage, the APK file will be on external storage.

Some applications, particularly games, use secondary downloads containing additional textures, levels, or other asset files. If you are handling this download in your app code, such as part of first run initialization, use the Android PackageManager getApplicationInfo method to retrieve the ApplicationInfo class.

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The ApplicationInfo class contains the location of the APK (sourceDir) and the public parts of the source directory, including the resources and manifest (publicSourceDir). If the app has been installed on external storage, these paths will point to that location and indicate where users should install the additional downloaded content.

If your app uses installLocation='preferExternal' to install a 40MB APK onto external storage, but then stores a 1GB downloaded data file to internal storage because the app uses the ApplicationInfo dataDir path, this would defeat the purpose of using external storage and quickly fill up the device's internal storage, leading to customer frustration. Therefore make sure the secondary downloads use the sourceDir for the download path.

Specifying Install Location with Unity

Unity is one of the most popular tools for creating games for the Amazon Appstore. Unity supports setting the install location through the Player Settings Inspector for Android. To configure your app install location on external storage:

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  1. From your Unity project, click File-Build Settings….
  2. From the Build Settings dialog, select Android in the Platform list and click the Player Settings… button to display the inspector.

  3. Open the Other Settings section and look for the Install Location setting. preferExternal is usually the default – this is almost always the best choice.

YoYo Games’ Gamemaker:Studio also uses preferExternal as the default for Android projects. Although you can manually change this default, it's recommended that you leave it as is.

Other engines and development frameworks provide similar options. Consult the documentation for the tool you are using to make sure you set the installLocation to preferExternal in the APK manifest.

Last updated: Oct 29, 2020

First, let's clear up some confusion. Amazon Fire TV is not a TV; it's a streaming set-top box. A set-top box connects your TV to the Internet so you can enjoy streaming TV shows, movies and music on the bigger screen of your TV. Apple started the whole confusing trend by naming its set-top box Apple TV, which is also not a TV.

Amazon Fire TV was released by online retailer Amazon in April 2014 and sells for $99, the same price as the Apple TV and Roku 3 set-top boxes. As of 2014, only 8 percent of American households owned a set-top box, but Amazon is banking on increased demand from viewers for streaming entertainment on TVs instead of 'small-screen' laptops, tablets and smartphones [source: Wood].

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One important note before you buy Amazon Fire TV: The device is designed to work with modern high-definition digital TVs, not the older, bulkier analog ones. The only way to connect Amazon Fire TV to your TV is with an HDMI cable. If your TV doesn't have an HDMI port, you either need to buy a new TV or buy a set-top box that's compatible with the old-school analog versions. A good option is the Roku 2 XS.

Another important question to ask before buying Amazon Fire TV is why the world's largest online retailer is building this piece of hardware? The answer is simple: to convince more people to buy TV shows, movies and music through Amazon.com. It's the same reason that Amazon made the Kindle e-reader: to sell more e-books from its huge online catalog.

Fire Tv Channels

As we'll explain in a minute, the ideal customer for the Amazon Fire TV is a current subscriber to Amazon Prime, a service that offers unlimited online access to hundreds of streaming TV shows and movies through Amazon.com (and free shipping on many Amazon products) for $99 a year. If you already get most of your streaming content through Amazon Prime, then the Amazon Fire TV is a perfect fit. If not, well ... more on that later.